The apply() method calls a function with a given this value, and arguments provided as an array (or an array-like object).
The **apply()**
method calls a function with a given this
value, and arguments
provided as an array (or an array-like
object).
The source for this interactive example is stored in a GitHub repository. If you’d like to contribute to the interactive examples project, please clone https://github.com/mdn/interactive-examples and send us a pull request.
func
thisArg
The value of this
provided for the call to func
.
Note that this
may not be the actual value seen by the method: if the method is a function in non-strict
mode code, null
and undefined
will be replaced with the global object, and primitive values will be boxed. This argument is required.
argsArray
Optional
An array-like object, specifying the arguments with which func
should be called, or null
or undefined
if no arguments should be provided to the function.
Starting with ECMAScript 5 these arguments can be a generic array-like object instead of an array. See below for browser compatibility information.
The result of calling the function with the specified **this**
value and arguments.
Note: While the syntax of this function is almost identical to that of call()
,
the fundamental difference is that call()
accepts an argument list, while
apply()
accepts a single array of arguments.
Note: When the first argument is undefined or null a similar outcome can be achieved using the array spread syntax.
You can assign a different this
object when calling an existing function. this
refers to the current object (the calling object). With apply
, you can write a method once, and then inherit it in another object, without having to rewrite the method for the new object.
apply
is very similar to call()
,
except for the type of arguments it supports. You use an arguments array instead of a list of arguments (parameters).
With apply
, you can also use an array literal, for example,
func.apply(this, ['eat', 'bananas'])
, or an Array
object, for example, func.apply(this, new Array('eat', 'bananas'))
.
You can also use arguments
for the argsArray
parameter. arguments
is a local variable of a function. It can be used for all unspecified arguments of the called object. Thus, you do not
have to know the arguments of the called object when you use the apply
method. You can use
arguments
to pass all the arguments to the called object. The called object is then responsible for
handling the arguments.
Since ECMAScript 5th Edition, you can also use any kind of object which is array-like. In practice, this means it’s
going to have a length
property, and integer (“index”) properties in the range
(0..length - 1)
. For example, you could use a NodeList
, or
a custom object like { 'length': 2, '0': 'eat', '1': 'bananas' }
.
Note: Many older browsers—including Chrome <17 and Internet Explorer <9—don’t accept array-like objects, and will throw an exception.
You can use push
to append an element to an array. And, because push
accepts a variable number of arguments, you can also push multiple elements at once.
But, if you pass an array to push
, it will actually add that array as a single element, instead of adding the elements individually. So you end up with an array inside an array.
What if that is not what you want? concat
does have the desired behaviour in this case, but it does not append to the existing array—it instead creates and returns a new array.
But you wanted to append to the existing array… So what now? Write a loop? Surely not?
apply
to the rescue!
const array = ['a', 'b'];
const elements = [0, 1, 2];
array.push.apply(array, elements);
console.info(array);
Clever usage of apply
allows you to use built-in functions for some tasks that would probably have otherwise been written by looping over the array values.
As an example, here are Math.max
/Math.min
, used to find out the maximum/minimum value in an array.
const numbers = [5, 6, 2, 3, 7];
let max = Math.max.apply(null, numbers);
let min = Math.min.apply(null, numbers);
max = -Infinity, min = +Infinity;
for (let i = 0; i < numbers.length; i++) {
if (numbers[i] > max) {
max = numbers[i];
}
if (numbers[i] < min) {
min = numbers[i];
}
}
But beware: by using apply
this way, you run the risk of exceeding the JavaScript engine’s argument
length limit. The consequences of applying a function with too many arguments (that is, more than tens of thousands of
arguments) varies across engines. (The JavaScriptCore engine has hard-coded argument limit of 65536.
This is because the limit (and indeed, even the nature of any excessively-large-stack behavior) is unspecified. Some engines will throw an exception. More perniciously, others will arbitrarily limit the number of arguments actually passed to the applied function. To illustrate this latter case: if such an engine had a limit of four arguments (actual limits are of course significantly higher), it would be as if the arguments 5, 6, 2, 3
had been passed to apply
in the examples above, rather than the full array.
If your value array might grow into the tens of thousands, use a hybrid strategy: apply your function to chunks of the array at a time:
pre data-role="codeBlock" data-info="js" class="language-javascript">function minOfArray(arr) {
let min = Infinity;
let QUANTUM = 32768;
for (var i = 0, len = arr.length; i < len; i += QUANTUM) {
var submin = Math.min.apply(null,
arr.slice(i, Math.min(i+QUANTUM, len)));
min = Math.min(submin, min);
}
return min;
}
let min = minOfArray([5, 6, 2, 3, 7]);
You can use apply
to chain constructors
for an object (similar to Java).
In the following example we will create a global Function
method called construct
, which will enable you to use an array-like object with a constructor instead of
an arguments list.
Function.prototype.construct = function(aArgs) {
let oNew = Object.create(this.prototype);
this.apply(oNew, aArgs);
return oNew;
};
Note: The Object.create()
method used above is relatively new. For alternative methods, please consider one of the following approaches:
Using Object.__proto__
:
Function.prototype.construct = function (aArgs) {
let oNew = {};
oNew.__proto__ = this.prototype;
this.apply(oNew, aArgs);
return oNew;
};
Using closures:
pre data-role="codeBlock" data-info="js" class="language-javascript">Function.prototype.construct = function(aArgs) {
let fConstructor = this, fNewConstr = function() {
fConstructor.apply(this, aArgs);
};
fNewConstr.prototype = fConstructor.prototype;
return new fNewConstr();
};
Using the Function
constructor:
Function.prototype.construct = function (aArgs) {
let fNewConstr = new Function("");
fNewConstr.prototype = this.prototype;
let oNew = new fNewConstr();
this.apply(oNew, aArgs);
return oNew;
};
Example usage:
pre data-role="codeBlock" data-info="js" class="language-javascript">function MyConstructor() {
for (let nProp = 0; nProp < arguments.length; nProp++) {
this['property' + nProp] = arguments[nProp];
}
}
let myArray = [4, 'Hello world!', false];
let myInstance = MyConstructor.construct(myArray);
console.log(myInstance.property1);
console.log(myInstance instanceof MyConstructor);
console.log(myInstance.constructor);
Note: This non-native Function.construct
method will not work with some native
constructors; like Date
,
for example. In these cases you have to use the Function.prototype.bind
method.
For example, imagine having an array like the following, to be used with Date
constructor: [2012, 11, 4]
; in this case you have to write something like:
new (Function.prototype.bind.apply(Date, [null].concat([2012, 11, 4])))()
.
This is not the best way to do things, and probably not to be used in any production environment.
Specification |
---|
[ECMAScript (ECMA-262) |
The definition of ‘Function.prototype.apply’ in that specification.](https://tc39.es/ecma262/#sec-function.prototype.apply) |
The compatibility table on this page is generated from structured data. If you’d like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | Server | |
---|---|---|---|
Chrome | Edge | Firefox | |
— | — | — | — |
apply |
Chrome Full support 1 | Edge Full support 12 | Firefox Full support 1 |
ES 5.1: generic array-like object as arguments |
Chrome Full support 17 | Edge Full support 12 | Firefox Full support 4 |
Our team will review your report. Once we verify the information you have supplied we will update this browser compatability table accordingly.
You can join the GitHub repository to see updates and commits for this table data:
https://github.com/mdn/browser-compat-data
Our goal is to provide accurate, real values for all our compatibility data tables. Notifying MDN of inaccurate data or supplying new data pushes us further towards our goal of providing 100% real values to the developer community.
Thank you for helping.
Please select the browser or browsers which are affected.
Briefly outline the issue you are highlighting. Minimum 10 and maximum 1,000 characters.
Browser documentation and release notes are good supporting items to accompany your message. A demo hosted on services like Codepen or JSBin are perfect for providing real examples of your findings.
Connection error:Sorry, we can’t seem to reach the server. We are working to fix the problem. Please try again later.
Full support
Full support