JavaScript AudioContext : EventTarget
AudioContext represents the sound system of the computer and is the main object used for creating and managing
audio. Audio is generated by a set of AudioNodes that are combined and routed to the AudioDestinationNode.
Instance Methods
createScriptProcessor([bufferSize = 0 : Number, [numberOfInputChannels = 2 : Number, [numberOfOutputChannels = 2 : Number]]]) : ScriptProcessorNode
decodeAudioData(audioData : ArrayBuffer, successCallback : Function, [errorCallback : Function]) : undefined
errorCallback() : undefined
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